Plastic Ball

Swipe to Move

WebGL shader lighting on a ball, looks like plastic. For details regarding this example of GLSL lighting, read the point light tutorial.

As the ball spins and moves, JavaScript uploads both a model matrix and a normal matrix, to the vertex shader. Lighting's computed per frame, in the vertex shader with the normal matrix and normal attributes. Read the point light tutorial for details.

3D Models

If a picture's worth a thousand words, then a 3D model's worth ten thousand words! Consider 3D interactive content for learning, media, and marketing. Seven Thunder Software develops 3D models for Web design, with optimized (fast loading) 3D rendering software, from photographs, blue prints, ideas, and real objects.

Tags

Interactive media, 3D shapes, 3D models, 3D, online 3D modeling,3D viewer, Web GL, 3D Programming, 3D Development, 3D Media, 3D Web, GLSL, 3D Web Design, 3D Web Development, Web development, WebGL, WebGL example, WebGL online, WebGL example online, create 3D website, 3D Media, 3D animation, graphic design, Website design,
Learn 3D Programming Learn 3D Programming
Copyright © 2015 Seven Thunder Software. All Rights Reserved.