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WebGL Simple Lighting on a Sphere

Swipe to Spin the Sphere

See simple lighting on a sphere. Spin the sphere. Light and shadow remain the same while the texture rotates with the sphere.

This WebGL example displays very simple lighting on a sphere. Shaders apply lighting based on X and Y vertex coordinates only.

Seven Thunder Software converted the sphere from a DAE file with the JavaScript DAE Converter. The sphere includes very few segments because the JavaScript version can't handle large models. However the Windows 3D DAE Translator converts more complex models such as the Earth with lighting example.

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