Change Light Maps
Tap to change lights. Light map colors mix with the mesh's texture color providing different visual effects.
Display lighting with a set of light maps and WebGL. One map textures the mesh. The other maps provide lighting visual effects. Select light maps from the images above. Tap a map, or tap the canvas, to change lighting.
Swipe to rotate the mesh. Light doesn't move.
shine on different areas as
the mesh moves. Light map colors mix with the mesh's texture color
providing a set if different visual effects.
The currently selected light map displays below. Maps were generated with Photoshop gradations, lighting effects and lens flare filters. The default mesh texture is a solid light color blue.