WebGL Texture Mipmap Options
Mipmapping allows a closer match between screen pixels and texture pixels. Mipmapping reduces texture resolution for better appearance when displaying polygons at a lower resolution. Mipmapped minification decreases artifacts. LINEAR_MIPMAP_LINEAR produces smoothest results for squares in the background. However LINEAR_MIPMAP_LINEAR also requires more processing resources.
WebGL Textures: Mipmaps, Sub Images & Atlases
- Sub Images from Texture Data
- Sub Images from Array Data
- Texture Atlases
Learn programming now, with free WebGL tutorials. WebGL provides useful techniques for education, games, scientific visualization, and architectural rendering.
Online examples work with WebGL enabled Web browsers including Windows PCs (Microsoft Edge, Firefox, and Chrome), iPhone 6 and above, and current Androids. Most examples also work with Windows Phone operating system 8.1.