Texture Atlas for Two Meshes
Efficiently display unique meshes and textures.
Interleave vertices and texels within one vertex buffer object.
Call the WebGL API method
drawElements() with different parameters.
Play button to play
the animation. The left mesh rotates around
the Y axis. The right mesh rotates around the X axis.
WebGL Textures: Mipmaps, Sub Images & Atlases
- Sub Images from Texture Data
- Sub Images from Array Data
- Texture Atlases
Learn programming now, with free WebGL tutorials. WebGL provides useful techniques for education, games, scientific visualization, and architectural rendering.
Online examples work with WebGL enabled Web browsers including Windows PCs (Microsoft Edge, Firefox, and Chrome), iPhone 6 and above, and current Androids. Most examples also work with Windows Phone operating system 8.1.