Solid Colored Cube

Shading from Depth Texture

Framebuffer with Color and Depth Texture Attachments

Swipe to move the cube. This example combines post processing with a depth map. Read post processing details. The printout, below, indicates useful WebGLContext attributes. See the WebGL Feature Test Example with tutorial and source code for WebGL attribute information.

This WebGL example also displays WebGL attributes to the Web page including alpha, antialias, depth, stencil, and premultiplied alpha. Each attribute may be needed based on the desired effect.

Read post processing details and see more WebGL post processing techniques.

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