WebGL Scenes: Responsive Web Design Screen Shots

WebGL Skybox Lighthouse

Your browser doesn't support canvas.

Slide to View the Lighthouse Scene

Example for the e-book WebGL Skybox: Beginner's Guide.

The lighthouse graphic was composed from a panoramic photograph, taken with an iPhone. The The e-book explains how to create 3D environments from panoramic photos.

Skyboxes represent three dimensional environments useful for 3D games, virtual worlds, and scientific visualization. A skybox is simply a cube wrapped with a picture of a landscape, cityscape, or some other scene. View from inside the box, to experience each unique setting.

WebGL Skybox: Beginner's Guide provides an easy introduction to WebGL. The book's designed for readers familiar with HTML and JavaScript yet new to WebGL. WebGL Skybox takes the reader step by step through the process of developing a skybox. Topics include vertex buffer objects, vertex shaders, fragment shaders, uniforms, attributes, cube maps, basic texture mapping, and matrix rotations.

For examples see the WebGL Skybox: Church, WebGL Skybox Lighthouse, from a panoramic photograph, and the simple WebGL Skybox: Sky Cube.

The example projects tested well with iPhone 6, Windows Phone 8.1, Androids, and Windows PCs.

See WebGL Skybox on Amazon. Select a Country from the Menu Below:

WebGL Skybox Screen Shot
Copyright © 2015 Seven Thunder Software. All Rights Reserved.